Parts Shop
♫ BGM: Shop ♫
♫ FZ1 BGM: Shop-A & Shop-B ♫

The Parts Shop is the most unique and important aspect of all the Fantasy Zone games, and Super Fantasy zone doesn't mess with this tradition. When you start out, Opa-Opa is a little bit under-equipped- he's slow, his Twin Shot doesn't do much damage, and he can only fire one bomb at a time. That's what the Parts Shop is here to rectify, and there's 5 different types of parts you can buy- Speed Upgrades, Weapon Upgrades, Bomb Upgrades, Special Weapons and Misc.. Which ones are worth buying, though? I'll talk about the specific equipment for each stage in the main guide, but you can use this page just to quickly check on what equipment's worth buying.

Speed Upgrades

Big Wings
Initial Cost - $200
No Price Increase

Faster than the Small Wings, the Big Wings are cheap, cheerful, and probably good enough to get you through the whole game. You can grab most of the coins after killing a boss with them, but not all.


Turbo Engine
Initial Cost - $20000
No Price Increase

Faster than the Jet Engine, the Turbo Engine is on the wrong side of 'fast' and makes doing anything with a hint of precision very difficult. Stick with the Big Wings/Jet Engine and save your money.


Jet Engine
Initial Cost - $5000
No Price Increase

Faster than the Big Wings, the Jet Engine is perfect for scooping up coins after killing a boss, but might be a touch fast for some. Practice with it first to see if it's for you.


Rocket Engine
Initial Cost - $100000
No Price Increase

The fastest speed upgrade in the game, the Rocket Engine is a stupid, stupid waste of money, and makes Opa-Opa nearly uncontrollable. If you buy it, you are clinically insane.

Weapon Upgrades

Wide Beam
Initial Cost - $1000
Increases by $800 each purchase

Fires a crescent-shaped bullet that's taller than Opa-Opa, but doesn't pass through anything. Useful for stages that get crowded, but only if you've got a fast trigger finger.


7-Way Shots
Initial Cost - $10000
Increases by $4000 each purchase

Fires 7 shots at a time in a spread pattern, Very useful on stages like Le-Picker and Aflorious. However, the $4000 price increase every time you buy it is painful. Save it for when you need it.


Laser Beam
Initial Cost - $4000
Increases by $2000 each purchase

Fires a thin beam that tears Enemy Generators into tiny little pieces in seconds. However, you don't get good screen coverage with it, which means it's useless on stages with many little enemies. Cheap, though!


Cross Rang
Initial Cost - $20000
Increases by $2000 each purchase

Fires a star projectile that returns to you if it misses, disappears when it hits. Good for killing Enemy Generators quickly, but useless for defending yourself otherwise- only 1 shot can be on-screen at once!

Bomb Upgrades

Twin Bombs
Initial Cost - $200
Increases by $500 each purchase

Allows for 2 Single Bombs on-screen at once. The Bombs are perfect for inflicting heavy damage on Enemy Generators and bosses, but aren't as easy to use. Necessary to perform the Killer Loop technique.


Quartet Missiles
Initial Cost - $1000
Increases by $1000 each purchase

4 of these are launched at a time, homing in on nearby enemies. Don't cause as much damage as the Single Bombs, but they're handy for fending off small enemies. Nice for beginners.

Special Weapons

Smart Bomb
Initial Cost - $2000
Increases by $1000 each purchase

This kills any small enemies that on-screen, but does poor damage to Enemy Generators and bosses. Useful on Le-Picker for dealing with Teleporting Mcguffins, and might be an asset for a beginner.


Heavy Bomb
Initial Cost - $2000
Increases by $1000 each purchase

Best Special Weapon in the game by miles, this falls from the top of the screen above your current position, severely damaging anything it hits. Useful on practically every boss, buy some if you're struggling!


Shower Bombs
Initial Cost - $2000
Increases by $1000 each purchase

Opa-Opa drops 6 bombs below him which fan out as they fall, causing big damage to anything they hit. Not always that useful, but might be effective on the Risscave boss and the Le-Picker Enemy Generators.


Thunder Volt
Initial Cost - $2000
Increases by $1000 each purchase

A bit of a wild card, the Thunder Volt causes pillars of lightning to appear in random positions on the screen- anything they hit is going to take damage, but you never know where it's going to hit. Avoid.


Ultra Bomb
Initial Cost - $2000
Increases by $1000 each purchase

Acts much like the normal bombs, except that this one packs a hell of a punch, and when it lands, it creates a huge explosion that takes out small enemies. Very effective on the Niagaro and Risscave bosses.


Hurricane
Initial Cost - $2000
Increases by $1000 each purchase

Spirals of energy launch out from Opa-Opa, which will cause heavy damage to anything they hit. Essentially a souped-up Smart Bomb, this is second only to the Heavy Bomb in terms of usefulness.


Backfire
Initial Cost - $2000
Increases by $1000 each purchase

A giant burst of flame comes from behind Opa-Opa, causing
heavy damage to anything it hits. It has its uses here and there, but the
collision detection is weird and sometimes doesn't register a hit.

Misc.

Extra Ship
Initial Cost - $5000
Increases to $20000, $50000, $100000

Obviously, this gives you an extra life. Unlike the other items, the price will get fixed at $100000 when you've bought enough. Buy them cheap near the start of the game, then don't worry about them.


Rubber Boots
Initial Cost - $5000
Increases by $1000 each purchase

The Rubber Boots are only used on Round 6, Le-Picker, where they'll protect Opa-Opa from the electrified floor. Only buy them at Le-Picker, otherwise they won't do anything.


Shield
Initial Cost - $40000
Increases by $1000 each purchase

The Shield only protects you from bullets and small enemies- crashing into Enemy Generators and bosses still kills you. It also only lasts for a certain amount of time. Overpriced and not really useful at all.


Super Lights
Initial Cost - $4000
Increases by $1000 each purchase

The Super Lights are only used on Round 4, Risscave, where they'll expand Opa-Opa's field of vision to cover more of the screen. Only buy them on Risscave, otherwise they won't do anything.

I've spent all my money now. Back to the main page!